Sean is Silverthread’s Software Lead Developer where he architects innovative solutions to quantify design quality and evaluate software economics.
Sean’s expertise is based in over a decade as a technical leader in the highly regulated casino gaming industry. His varied career saw him in traditional game and platform development, inter-site protocol specification, product design, international team leadership, and software architecture for multiple next-generation platforms. During this time he was awarded three patents in intelligently adaptive game design.
Sean earned his undergraduate degree in Computer Science from the University of Nevada, Reno, and a Master’s degree in Engineering and Management from MIT.